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Spatial Models, Cognitive Metrics, and Majority Rule Equilibria

Published online by Cambridge University Press:  30 November 2009

Abstract

Long-standing results demonstrate that, if policy choices are defined in spaces with more than one dimension, majority-rule equilibrium fails to exist for a general class of smooth preference profiles. This article shows that if agents perceive political similarity and difference in ‘city block’ terms, then the dimension-by-dimension median can be a majority-rule equilibrium even in spaces with an arbitrarily large number of dimensions and it provides necessary and sufficient conditions for the existence of such an equilibrium. This is important because city block preferences accord more closely with empirical research on human perception than do many smooth preferences. It implies that, if empirical research findings on human perceptions of similarity and difference extend also to perceptions of political similarity and difference, then the possibility of equilibrium under majority rule re-emerges.

Type
Research Article
Copyright
Copyright © Cambridge University Press 2009

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23 It is important to emphasize that the assumption of a Euclidean cognitive metric to measure distance is quite distinct from the assumption of a quadratic loss function, despite the use of quadratic terms in each. The metric assumption is a cognitive assumption about how agents trade differences off between stimuli on distinct dimensions of difference. The loss function is a cognitive assumption about how these distances, calculated after having made these trade-offs, map into agent utility. Thus, it is quite consistent to apply quadratic or exponential loss functions to city block distances.

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26 Consider, for example, a case in which five players have ideals given by (1,1,0), (1,0,1) (0,1,1), (−1,−1,−1), (−1,−1,−1). In this case (1,1,1) is preferred by the first three agents to (0,0,0).

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32 Assume to the contrary that a rugged halfspace contained only a minority of ideal points, then a majority of ideals would lie in the interior of . But such a majority would contain two (neighbouring) points that are not in opposite halfspaces.

33 In the simulations presented in Table 1, players have ideals drawn independently from a multivariate normal distribution with μ = 0 and Σm × m = Im × m. For each draw the DDM is subjected to 5,000 alternatives within 0.001 of the DDM on each dimension.

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36 More generally still, we note that the probability that any party in a weighted majority-rule voting game is median on an arbitrary policy dimension is its Shapley value in the game. The Shapley value is the probability a party is pivotal in a random ordering; in this context, we consider the probability that a party is pivotal (median) in a random policy ordering of parties on an arbitrary dimension.

37 For one third of the cases, one player is at the DDM and no MRE exists; for the remaining two thirds, only one sixth have weights that guarantee an MRE.

38 These inequalities ensure that each player cares (relatively) more about the dimension that she is median on than do the other players. This makes it difficult for two players to strike a deal involving changes in either of the (two) dimensions on which they are median.

39 A proof of this claim is available from the authors.

40 In particular, one of three agents is necessarily median on two dimensions, hence with ideals in general position, neither of the remaining two agents is median on those two dimensions.

41 The Minkowski distance of order p between two points, x and y is given by for p≥1 The Euclidean and city block metrics are special cases with p = 2 and p = 1 respectively. The ∞− norm distance between two stimuli is the distance between them on the dimension on which they are farthest apart.

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